CREDITS & LICENCES
DUSTMILE: The Last Drag Race
(c) 2026 000 Consult EOOD. All rights reserved.
The game is an original work. Every car, maker, model name and livery in it is invented for this game; no real manufacturer, model, chassis code or trademark is used or implied, and any resemblance to a real vehicle is coincidental.
MUSIC
"Neon Dusk", "Afterglow Run", "Glass Highway" and "Solar Drift"
Original music written and synthesized for this game.
The studio ident, its sound and the interface, BOOST, exhaust and breakdown sounds were created for this game.
GODOT ENGINE
This game is made with Godot Engine - https://godotengine.org
Copyright (c) 2014-present Godot Engine contributors.
Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur.
Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
Portions of this software are copyright (c) The FreeType Project (www.freetype.org). All rights reserved.
Godot Engine includes further third-party components under their own permissive licences; every one of them, as built into this copy of the game, is listed under ENGINE COMPONENTS at the end of this page.
OXANIUM (TYPEFACE)
Oxanium by Severin Meyer.
Copyright 2019 The Oxanium Project Authors
https://github.com/sevmeyer/oxanium
This Font Software is licensed under the SIL Open Font License, Version 1.1. The licence is distributed with this game in the file assets/fonts/Oxanium-OFL.txt and is also available, with a FAQ, at https://openfontlicense.org .
The OFL permits the font to be used, studied, modified and redistributed freely so long as it is not sold by itself, is not distributed under a Reserved Font Name belonging to the original author, and keeps this copyright notice and licence with it. The font is provided "AS IS", without warranty of any kind.
SOUND EFFECTS
Engine, tyre, transmission and interface sounds are built from public-domain and royalty-free libraries plus synthesis done in this project's own pipeline. The complete source list is kept in the project's ATTRIBUTION file; the licences are:
- Kenney.nl - interface, UI, impact and digital sound sets - CC0.
- OpenGameArt - engine and car packs, including qubodup's racing car engine loops - CC0.
- BigSoundBank.com (Joseph Sardin) - air, whoosh, handbrake and tyre recordings - CC0 / public-domain equivalent.
- Sonniss GDC Game Audio Bundles - royalty-free licence, commercial use permitted, no attribution required. Vendors include Pole Position Production, Soundholder, 344 Audio, Sonic Bat, Carlo Ascrizzi, Airborne Sound, JC Sound and Fox Audio Post-Production. Listed here as a courtesy.
- Road, wind, BOOST, exhaust and some transmission layers are synthesised in this project and carry no third-party licence.
Deliberately excluded during sourcing: anything CC-BY-NC, anything taken from another game, and archive material with non-commercial terms.
ART
Car renders, wheels, environments, interface plates and icons are produced by this project's own asset pipeline and are original to the game. They are not photographs of real vehicles and contain no third-party artwork.
THIRD-PARTY SOFTWARE IN THE STORE BUILDS
- Google Mobile Ads SDK and Google User Messaging Platform SDK - (c) Google LLC - used under the Google Mobile Ads SDK terms.
- Ad network SDKs and their AdMob mediation adapters: AppLovin SDK (AppLovin Corporation), Meta Audience Network SDK (Meta Platforms, Inc.), Unity Ads SDK (Unity Technologies) and Liftoff Monetize / Vungle SDK (Liftoff Mobile, Inc.) - each used under its publisher's SDK terms.
- Google Play Billing Library (Android) - (c) Google LLC - used under the Android Software Development Kit licence.
- StoreKit (iOS) - (c) Apple Inc. - part of the iOS SDK.
- AdMob plugin for Godot - Copyright (c) 2020-present Poing Studios - MIT licence.
- Godot Google Play Billing plugin - Copyright (c) 2020 Godot Engine contributors - MIT licence.
- Godot StoreKit 2 plugin - Copyright (c) 2025 Vertex Ludi LTDA - MIT licence.
The MIT licence text is the same as the Godot Engine licence above, with each component's own copyright line.
OPEN-SOURCE NOTICES
Full licence texts for every component named on this page are included with the game or linked from it. For a copy of any notice, write to support@000gamestudios.com.
ENGINE COMPONENTS
Third-party code inside Godot Engine, with its copyright and licence:
- Godot Engine logo - (c) 2017, Andrea Calabró - CC-BY-4.0
- Bullet Continuous Collision Detection and Physics Library - (c) 2011, Ole Kniemeyer, MAXON, www.maxon.net; 2014-present, Godot Engine contributors; 2007-2014, Juan Linietsky, Ariel Manzur; 2003-2008, Erwin Coumans; 2007, Starbreeze Studios - Expat and Zlib
- Linux AppStream Metadata File - (c) 2017-2022, Rémi Verschelde - CC0-1.0
- Betsy - (c) 2020-2022, Matias N. Goldberg - Expat
- Chipmunk2D Joint Constraints - (c) 2007, Scott Lembcke - Expat
- Open Dynamics Engine - (c) 2001-2003, Russell L. Smith, Alen Ladavac, Nguyen Binh - BSD-3-clause
- Jolt Physics - (c) 2021, Jorrit Rouwe; 2014-present, Godot Engine contributors; 2007-2014, Juan Linietsky, Ariel Manzur - Expat
- Joint Non-Local Means (JNLM) denoiser - (c) 2020, Manuel Prandini; 2014-present, Godot Engine contributors; 2007-2014, Juan Linietsky, Ariel Manzur - Expat
- The Android Open Source Project - (c) 2008-2016, The Android Open Source Project; 2002, Google, Inc. - Apache-2.0
- ProcessPhoenix - (c) 2015, Jake Wharton - Apache-2.0
- Robert Penner's Easing Functions - (c) 2001, Robert Penner; 2014-present, Godot Engine contributors; 2007-2014, Juan Linietsky, Ariel Manzur - Expat
- NVidia's FXAA 3.11, simplified by Simon Rodriguez - (c) 2014-2015, NVIDIA CORPORATION; 2017 Simon Rodriguez - BSD-3-clause and Expat
- Intel ASSAO and related files - (c) 2016, Intel Corporation - Expat
- Temporal Anti-Aliasing resolve implementation - (c) 2016, Panos Karabelas - Expat
- Subpixel Morphological Antialiasing - (c) 2013, Jorge Jimenez; 2013, Jose I. Echevarria; 2013, Belen Masia; 2013, Fernando Navarro; 2013, Diego Gutierrez - Expat
- AccessKit - (c) 2023, The AccessKit Authors. - Expat
- AMD FidelityFX Super Resolution - (c) 2021, Advanced Micro Devices, Inc. - Expat
- AMD FidelityFX Super Resolution 2 - (c) 2022-2023, Advanced Micro Devices, Inc. - Expat
- ANGLE - (c) 2018, The ANGLE Project Authors. - BSD-3-clause
- Arm ASTC Encoder - (c) 2011-2025, Arm Limited - Apache-2.0
- Basis Universal - (c) 2019-2025, Binomial LLC. - Apache-2.0
- Brotli - (c) 2009, 2010, 2013-2016 by the Brotli Authors. - Expat
- CA certificates - (c) Mozilla Contributors - MPL-2.0
- Clipper2 - (c) 2010-2025, Angus Johnson - BSL-1.0
- Convection Texture Tools Stand-Alone Kernels - (c) 2018, Eric Lasota; 2018, Microsoft Corp. - Expat
- D3D12 Memory Allocator - (c) 2019-2022 Advanced Micro Devices, Inc. - Expat
- DirectX Headers - (c) Microsoft Corporation - Expat
- doctest - (c) 2016-2023, Viktor Kirilov - Expat
- dr_libs - (c) 2020, David Reid - Unlicense or MIT-0
- Embree - (c) 2009-2021 Intel Corporation - Apache-2.0
- ENet - (c) 2002-2024, Lee Salzman - Expat
- etcpak - (c) 2013-2022, Bartosz Taudul - BSD-3-clause
- DroidSans font - (c) 2008, The Android Open Source Project - Apache-2.0
- Inter font - (c) 2016, The Inter Project Authors - OFL-1.1
- JetBrains Mono font - (c) 2020, JetBrains s.r.o. - OFL-1.1
- Noto Sans font - (c) 2012, Google Inc. - OFL-1.1
- Open Sans font - (c) 2020, The Open Sans Project Authors - OFL-1.1
- Vazirmatn font - (c) 2015, The Vazirmatn Project Authors. - OFL-1.1
- The FreeType Project - (c) 1996-2025, David Turner, Robert Wilhelm, and Werner Lemberg. - FTL
- glad - (c) 2013-2022, David Herberth; 2013-2020, The Khronos Group Inc. - CC0-1.0 and Apache-2.0
- glslang - (c) 2015-2020, Google, Inc.; 2014-2020, The Khronos Group Inc; 2002, NVIDIA Corporation. - glslang
- Graphite engine - (c) 2010, SIL International - Expat
- Grisu2 float serialization algorithm - (c) 2009, Florian Loitsch; 2018-2023, The simdjson authors - Expat and Apache-2.0
- HarfBuzz text shaping library - (c) 2010-2022, Google, Inc.; 2015-2020, Ebrahim Byagowi; 2019,2020, Facebook, Inc.; 2012, 2015, Mozilla Foundation; 2011, Codethink Limited; 2008, 2010, Nokia Corporation and/or its subsidiary(-ies); 2009, Keith Stribley; 2011, Martin Hosken and SIL International; 2007, Chris Wilson; 2005-2006, 2020-2023, Behdad Esfahbod; 2004, 2007-2010, 2013, 2021-2023, Red Hat, Inc.; 1998-2005, David Turner and Werner Lemberg; 2016, Igalia, S.L.; 2022, Matthias Clasen; 2018, 2021, Khaled Hosny; 2018-2020, Adobe, Inc.; 2013-2015, Alexei Podtelezhnikov - HarfBuzz
- International Components for Unicode - (c) 2016-2024, Unicode, Inc. - Unicode
- libbacktrace - (c) 2012-2021, Free Software Foundation, Inc. - BSD-3-clause
- libjpeg-turbo - (c) 2009-2025, D. R. Commander; 2015, Viktor Szathmáry.; 1991-2020, Thomas G. Lane, Guido Vollbeding - BSD-3-clause and IJG
- KTX - (c) 2013-2020, Mark Callow; 2010-2020 The Khronos Group, Inc. - Apache-2.0
- OggVorbis - (c) 2002, Xiph.org Foundation; 2002-2015, Xiph.org Foundation - BSD-3-clause
- libpng - (c) 1995-2026, The PNG Reference Library Authors.; 2018-2026, Cosmin Truta.; 2000-2002, 2004, 2006-2018 Glenn Randers-Pehrson.; 1996-1997, Andreas Dilger.; 1995-1996, Guy Eric Schalnat, Group 42, Inc. - Zlib
- OggTheora - (c) 2002-2009, Xiph.org Foundation - BSD-3-clause
- WebP codec - (c) 2010, Google Inc. - BSD-3-clause
- Manifold - (c) 2020-2025, The Manifold Authors - Apache-2.0
- Mbed TLS - (c) The Mbed TLS Contributors - Apache-2.0
- meshoptimizer - (c) 2016-2024, Arseny Kapoulkine - Expat
- mingw-std-threads - (c) 2016, Mega Limited - BSD-2-clause
- MiniUPnP Project - (c) 2005-2025, Thomas Bernard - BSD-3-clause
- MiniZip - (c) 1998-2026, Gilles Vollant; 2007-2008, Even Rouault; 2009-2010, Mathias Svensson - Zlib
- bcdec - (c) 2022, Sergii Kudlai - Expat
- Fast Filtering of Reflection Probes - (c) 2016, Activision Publishing, Inc. - Expat
- FastLZ - (c) 2005-2020, Ariya Hidayat - Expat
- FastNoise Lite - (c) 2023, Jordan Peck and contributors - Expat
- libjingle - (c) 2012-2013, Google Inc. - BSD-3-clause
- Tangent Space Normal Maps implementation - (c) 2011, Morten S. Mikkelsen - Zlib
- NVIDIA NVAPI (minimal excerpt) - (c) 2019-2022, NVIDIA Corporation - Expat
- OK Lab color space - (c) 2021, Björn Ottosson - Expat
- Minimal PCG32 implementation - (c) 2014, M.E. O'Neill - Apache-2.0
- PolyPartition / Triangulator - (c) 2011-2021, Ivan Fratric and contributors - Expat
- Quite OK Audio Format - (c) 2023, Dominic Szablewski - Expat
- r128 library - (c) Alan Hickman - Unlicense
- SMAZ - (c) 2006-2009, Salvatore Sanfilippo - BSD-3-clause
- SMOL-V - (c) 2016-2024, Aras Pranckevicius - Unlicense or Expat
- stb libraries - (c) Sean Barrett - Unlicense or Expat
- YUV2RGB - (c) 2008-2011, Robin Watts - BSD-2-clause
- Multi-channel signed distance field generator - (c) 2014-2025, Viktor Chlumsky - Expat
- OpenXR Loader - (c) 2020-2025, The Khronos Group Inc. - Apache-2.0
- PCRE2 - (c) 1997-2024, University of Cambridge; 2009-2024, Zoltan Herczeg - BSD-3-clause
- Recast - (c) 2009, Mikko Mononen - Zlib
- RVO2 - (c) 2016, University of North Carolina at Chapel Hill - Apache-2.0
- SDL - (c) 1997-2025, Sam Lantinga - Zlib
- hidapi - (c) 2010, Alan Ott, Signal 11 Software - BSD-3-clause
- SPIRV-Cross - (c) 2015-2021, Arm Limited - Apache-2.0 or Expat
- SPIRV-Reflect - (c) 2017-2022, Google Inc. - Apache-2.0
- Swappy - (c) 2019, The Android Open Source Project - Apache-2.0
- ThorVG - (c) 2020-2024, The ThorVG Project - Expat
- TinyEXR - (c) 2014-2021, Syoyo Fujita; 2002, Industrial Light & Magic, a division of Lucas Digital Ltd. LLC - BSD-3-clause
- ufbx - (c) 2020, Samuli Raivio - Expat
- V-HACD - (c) 2011, Khaled Mamou; 2003-2009, Erwin Coumans - BSD-3-clause
- volk - (c) 2018-2024, Arseny Kapoulkine - Expat
- Vulkan Headers - (c) 2014-2024, The Khronos Group Inc.; 2014-2024, Valve Corporation; 2014-2024, LunarG, Inc. - Apache-2.0
- Vulkan Memory Allocator - (c) 2017-2024, Advanced Micro Devices, Inc. - Expat
- Wayland core protocol - (c) 2008-2012, Kristian Høgsberg; 2010-2012, Intel Corporation; 2011, Benjamin Franzke; 2012, Collabora, Ltd. - Expat
- Wayland protocols - (c) 2008-2013, Kristian Høgsberg; 2010-2013, Intel Corporation; 2013, Rafael Antognolli; 2013, Jasper St. Pierre; 2014, Jonas Ådahl; 2014, Jason Ekstrand; 2014-2015, Collabora, Ltd.; 2015, Red Hat Inc. - Expat
- Mesa Wayland protocols - (c) 2008-2011, Kristian Høgsberg; 2010-2011, Intel Corporation - X11
- Wslay - (c) 2011, 2012, 2015, Tatsuhiro Tsujikawa - Expat
- xatlas - (c) 2018-2020, Jonathan Young; 2013, Thekla, Inc; 2006, NVIDIA Corporation, Ignacio Castano - Expat
- zlib - (c) 1995-2026, Jean-loup Gailly and Mark Adler - Zlib
- Zstandard - (c) Meta Platforms, Inc. and affiliates. - BSD-3-clause